Descent Underground Wiki

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Welcome to the Descent Underground Wiki
a user-created database on Descent Underground from Descendent Studios.
Please feel free to contribute by creating new articles or expanding on existing ones.
We are currently maintaining 208 pages (26 articles).


Descent Underground

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Descent’s fast-paced, six-degrees-of-freedom combat made addicts of us all! Descent’s frenetic and pulse-pounding action were light-years ahead of its 1995 release date. Like us, many of you still share war stories of your epic network battles. You remember your heroic shots, your death-defying maneuvers, and matches ending with a narrow escape as the tunnel collapsed behind you.

Sadly, as consoles took over and PC games were pushed aside by publishers, great games like Descent were left to languish in obscurity. A whole generation of gamers grew up without Descent’s heart-pounding, non-stop action, robbed of the true 6DoF space adventure that is their birthright!

We’re bringing back 6DoF by blasting Descent into the 21st century with current-generation gaming technology. Descent: Underground is more than a graphics upgrade. Get ready for multiple types of Customizable Ships! Prepare for upgradable Weapons and sensors with richly-detailed Tech Trees. Brace yourself for destructible voxel maps with new power-ups and mod tools to make your own maps and more!

Game Features: 6 Degrees of Freedom

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Pit your skills against other pilots as you battle for critical resources in the Asteroids. Fly alongside allies of your corporation, and crush competing corps into bankruptcy. Leader Boards will be presented as a corporate ladder. Compete with other pilots in a variety of categories, including most kills, most ore harvested, most tunnels created, most missile kills, most completed Missions, and more. Create your own Corporations with friends. Rally together and fight as a team. A corporation can craft a logo, company name, and a team color scheme for their ships. Corporations will be ranked and regularly compete in massive tournaments to win glory and riches.

Fight from a distance, slug it out up close and personal, provide repair and logistical support, or harvest and haul critical resources. Build and upgrade your drones. Set traps. Secure critical passages. Defend your team. Win the day!

  • Six-Degrees-Of-Freedom Action – fly and fry foes while zipping in and out of the dizzying confines of Asteroids
  • Balanced First-Person Ship Combat and Resource Gathering – choose from eight unique ship types, each one showcasing a different play style
  • A Twenty-First Century Update – Unreal Engine 4 , top-flight graphics, rich design, and a modern twist on Descent’s classic multiplayer modes
  • Go Home a Hero – annihilate your opponents, gather desperately needed resources, bring home the bacon
Descent Basics